PLAY_CLEANUP(1)

NAME
play_cleanup - Cleans up after a very abnormal exit from play_snd

SYNOPSIS
play_cleanup

No arguments are necessary.

DESCRIPTION
If play_snd exits without destroying the shared memory segment, further invocations will fail until the segment is destroyed. This program destroys that memory segment. This should not be needed, because play_snd cleans up after getting eof and SIGINT. It cannot, however, catch SIGKILL. play_cleanup

AUTHOR

Brian Smith