README - CarTerrain
~ tutorial
Toolkits demonstrated: Dynamics
last updated: June 22, 2000


Overview:

CarTerrain is a very simple vehicle simulation with steering and 
suspension using the MdtCarWheel joint. The vehicle is controlled 
by dragging the mouse in the display window. The Collision Toolkit
is used to handle the collisions between the wheels and the uneven
terrain.


Hardware requirements:

PII 300MHz, 3d acceleration
Windows98 / Win2000 / WinNT / Linux / Irix / Playstation2


Keyboard controls:

Key/Mouse               Playstation2            Action
------------------------------------------------------
Left mouse drag left    directional pad left    steers left
Left mouse drag right   directional pad right   steers right
Left mouse drag up      Cross                   accelerates forward
Left mouse drag down    Square                  accelerate backward (brakes)
'a'                     Start                   toggles auto-evolve
's'                     Triangle                step evolve



This program uses the MathEngine Viewer. Please see the MathEngine Viewer 
Developer's Guide for more information if desired. Controls are:

Key                     Action
------------------------------
cursors                 move camera
ctrl+cursors            move light
F1                      Application-specific Help
F2                      change shade model
F3                      toggle texture
F4                      toggle axis display
F5                      toggle stats display
F6                      toggle text
F7                      toggle camera info
F8                      toggle display lists
F9                      toggle fullscreen
F10                     toggle pause
F11                     toggle mouse manipulation
F12                     toggle renderer help
<Esc>                   quit


Mouse Controls:

Mouse controls          Action
------------------------------
drag in center          orbit camera
drag near left edge     pan camera up/down
drag near bottom edge   pan camera left/right
drag near right edge    pan camera towards/away
drag near top edge      zoom camera in/out
SHIFT + pick graphic    translate object left/right and up/down
CTRL + pick graphic     translate object towards/away
ALT + pick graphic      rotate object


Please direct any questions or comments regarding MathEngine 
Example Programs and Tutorials to support@mathengine.com .

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Printed in Canada.

http://www.mathengine.com
