// Noise.h: interface for the CNoise class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_NOISE_H__C943C84D_939D_11D3_80A2_00C04F60EB8B__INCLUDED_)
#define AFX_NOISE_H__C943C84D_939D_11D3_80A2_00C04F60EB8B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Global.h"
//#include "Subtract.h"

class CNoise : public CObject  
{
protected:
	float AvgY1;
	float AvgY1a[SIZE/*76800*/];
	float Y2;
	float Y1;
    float V;
	float U;
	float y1[IMAGES][SIZE/*76800*/];
    float Y1Sum;

public:
	void NoiseDetection();
	CNoise();
	virtual ~CNoise();

};

#endif // !defined(AFX_NOISE_H__C943C84D_939D_11D3_80A2_00C04F60EB8B__INCLUDED_)
