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MdtBclFixedPath Struct Reference

Fixed Path constraint data structure. More...

#include <MdtBcl.h>

List of all members.

Public Attributes

MdtBclConstraintHeader head
 Data stucture tag should be MdtBclFIXEDPATH. More...

MeVector3 pos1
 Position of joint (1st body reference frame). More...

MeVector3 pos2
 Position of joint (2nd body reference frame). More...

MeVector3 vel1
 Kinematic velocity of 1st body (1st body reference frame). More...

MeVector3 vel2
 Kinematic velocity of 2nd body (2nd body reference frame). More...


Detailed Description

Fixed Path constraint data structure.

A fixed path constraint is used to kinematically control the movement of a dynamic body. This means a dynamic body may be forced to animate (translation only for this constraint type) and the resulting forces are passed on to other constrained bodies.


Member Data Documentation

MdtBclConstraintHeader MdtBclFixedPath::head

Data stucture tag should be MdtBclFIXEDPATH.

MeVector3 MdtBclFixedPath::pos1

Position of joint (1st body reference frame).

MeVector3 MdtBclFixedPath::pos2

Position of joint (2nd body reference frame).

MeVector3 MdtBclFixedPath::vel1

Kinematic velocity of 1st body (1st body reference frame).

MeVector3 MdtBclFixedPath::vel2

Kinematic velocity of 2nd body (2nd body reference frame).


The documentation for this struct was generated from the following file:
MathEngine Dynamics Toolkit - Version 0.0.5 Alpha - Reference Manual generated using doxygen at Wed Oct 11 00:34:50 2000

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